Bucklist from Quick Memory #1
(Games I Remember & Want to Beat)
| Game
[sort]
|
Year
[sort]
|
Platform (Original)
[sort]
|
Available On
[sort]
|
Best Version
[sort]
|
Why This Version?
[sort]
|
Avg Time
[sort]
|
Difficulty
[sort]
|
Cover |
Screenshot |
Genre
[sort]
|
| Mario 2 (USA) |
1988 |
NES |
NES, SNES All-Stars, Switch Online |
SNES All-Stars |
Graphics & hitboxes improved while keeping original level design. |
4 to 6 h |
Moderate |
|
|
Platformer |
| Resident Evil 1 |
1996 |
PS1 |
PS1, Saturn, GC Remake |
GC/Wii Remake |
Faithful but expanded; best atmosphere, visuals, loading and pacing. |
6 to 8 h |
Hard |
|
|
Survival Horror |
| Resident Evil 2 |
1998 |
PS1 |
PS1, N64, Dreamcast, PC |
Dreamcast |
Higher-res models, better audio, faster loads, still original gameplay. |
6 to 8 h (12 h total) |
Moderate |
|
|
Survival Horror |
| Silent Hill |
1999 |
PS1 |
PS1, emulation |
PS1 Emulator |
Dithering + low-res noise are essential to the horror atmosphere. |
6 to 7 h |
Moderate |
|
|
Survival Horror |
| Silent Hill 3 |
2003 |
PS2 |
PS2, PC |
PS2 emulated |
HD Collection is broken; PS2 has correct lighting, fog and effects. |
6 to 8 h |
Hard |
|
|
Survival Horror |
| Parasite Eve 1 |
1998 |
PS1 |
PS1, emulation |
PS1 |
Only real version; original FMVs, timing, menus and sound. |
10 to 12 h |
Moderate |
|
|
Action JRPG |
| ActRaiser |
1990 |
SNES |
SNES, emulation |
SNES |
Original balance and mixture of platform/sim intact. |
8 to 10 h |
Moderate |
|
|
Action + Sim |
| Silent Hill 2 |
2001 |
PS2 |
PS2, Xbox, PC |
PC – SH2 Enhanced Edition |
8 to 10 h |
Moderate–Hard |
|
|
Survival Horror |
| Silent Hill 4 |
2004 |
PS2 |
PS2, PC |
PS2 emulated |
PC version is buggy; PS2 keeps correct performance & atmosphere. |
10 to 12 h |
Hard |
|
|
Survival Horror |
| Super Metroid |
1994 |
SNES |
SNES, Switch Online |
SNES |
Perfect physics, timing and CRT-designed art as intended. |
8 to 12 h |
Moderate |
|
|
Metroidvania |
| Metroid (NES) |
1986 |
NES |
NES, Switch Online |
NES original |
Pure design intended; emulation keeps authentic difficulty curve. |
6 to 8 h |
Very Hard |
|
|
Metroidvania |
| Metroid II |
1991 |
Game Boy |
GB, 3DS VC |
Game Boy (emulator) |
Original atmosphere & tension; remakes change design heavily. |
6 to 7 h |
Moderate–Hard |
|
|
Metroidvania |
| Metroid Prime |
2002 |
GameCube |
GC, Wii Trilogy, Switch Remaster |
Switch Remaster |
Dual-stick, clean HD textures, perfect performance, faithful art. |
12 to 15 h |
Moderate |
|
|
FPS Adventure |
| Metal Gear Solid |
1998 |
PS1 |
PS1, emulation, PS5 |
PS1 emulated |
Twin Snakes alters cutscenes & tone; PS1 preserves original vision. |
10 to 12 h |
Moderate–Hard |
|
|
Stealth |
| Code Veronica |
2000 |
Dreamcast |
DC, PS2, GC |
Dreamcast |
Best performance & textures; CVX runs worse and more compressed. |
10 to 12 h |
Very Hard |
|
|
Survival Horror |
| Zelda: A Link to the Past |
1991 |
SNES |
SNES, GBA, Switch |
SNES |
GBA squeezes screen & alters colors; SNES is pure original design. |
15 to 17 h |
Moderate |
|
|
Adventure |
| Chrono Trigger |
1995 |
SNES |
SNES, DS, PC |
DS Version |
Better translation, faster loads, QoL improvements, faithful art. |
20 to 25 h |
Easy–Moderate |
|
|
JRPG |
| Zelda Ocarina of Time |
1998 |
N64 |
N64, 3DS |
3DS Version |
Sharper visuals, smooth framerate, better controls, same content. |
25 to 30 h |
Moderate |
|
|
Adventure |
| Zelda Wind Waker |
2002 |
GameCube |
GC, Wii U |
Wii U HD |
HD lighting truly matches intended style; Swift Sail fixes pacing. |
20 to 30 h |
Easy–Moderate |
|
|
Adventure |
| Final Fantasy IX |
2000 |
PS1 |
PS1, PC, Switch |
PS1 emulated |
Remaster backgrounds look inconsistent; PS1 preserves the art. |
35 to 40 h |
Moderate |
|
|
JRPG |
| Final Fantasy VII |
1997 |
PS1 |
PS1, PC, Switch |
PS1/Switch classic |
Modern ports add turbo/options; classic mode preserves pacing. |
35 to 40 h |
Moderate |
|
|
JRPG |
| Baldur's Gate 1 |
1998 |
PC |
PC, Consoles (EE) |
Enhanced Edition |
Modern resolutions, fixes, expansions; same Infinity Engine feel. |
30 to 35 h |
Hard |
|
|
CRPG |
| Baldur's Gate 2 |
2000 |
PC |
PC, Consoles (EE) |
Enhanced Edition |
Best stability, added content, QoL, native widescreen support. |
40 to 50 h |
Hard |
|
|
CRPG |
| Rogue Galaxy |
2005 |
PS2 |
PS2, PS4 |
PS4 official emulation |
Official upscaled PS2 version; smoother, clearer, same gameplay. |
40 to 50 h |
Moderate |
|
|
JRPG |
| Baldur's Gate 3 |
2023 |
PC |
PC, PS5 |
PC |
More control options, performance and interface tailored for PC. |
50 to 70 h |
Moderate–Hard |
|
|
CRPG |
Legend:
Difficulty internal mapping: Easy = 1, Easy–Moderate = 1.5, Moderate = 2,
Moderate–Hard = 2.5, Hard = 3, Very Hard = 4.
Sorting uses these numbers when you sort by Difficulty.
Covers/Screens are built from:
db.libretro.com & thumbnails.libretro.com
(PC-only games show N/A by default).
URL example: ?sort=time&dir=asc#game-chrono-trigger
This is a personal "Bucklist from Quick Memory #1".
Games are added as I remember them and feel like finally beating them.
Static HTML, no backend, very 1995.
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